This is the Blitz Pile. The pile should be in line with the Post Piles. See Figure C. Each player will then hold the remaining cards of his deck in his hand.

Everyone is now ready to begin play. Everyone begins and continues to play at the same time, until the end of the game. If any of the exposed cards in front of the player is a Number 1, regardless of color, it must be placed face up in the center of the table to form the beginning of a Dutch Pile See Figure D.

Each Number 1 card starts a new Dutch Pile. If a player uses one of the cards from the Post Piles , the empty space is to be filled with the top card of his Blitz Pile.

Player should always have the original number of cards in his Post Piles. When the top card of the Blitz Pile is used, it is not to be replaced. If a player has a Number 2 card of the same color as the Number 1 card in any of the Dutch Piles , he should place it on top of the Number 1 card, then a Number 3 and a Number 4 card, etc.

If none of his exposed cards can be used in this manner on the Dutch Piles , the player will then count off three cards in his hand. He will turn the three cards in such a manner that the third card will be on top as they are placed face up before him, thus forming the Wood Pile and at the same time, creating a fifth, or seventh, if two are playing exposed card that must be played onto the Dutch Piles , if possible.

The top card of the Wood Pile may be used for any play at any time See Fig. Number in the Post Piles must follow a descending sequence - seven on an eight - six on a seven, etc.

In addition, the color of the card must be an alternating color - that is light on a dark- or dark on a light - with alternate cards being Dutch Boy - Dutch Girl, etc.

Both the number and the color must be visible at all times to all players when building a descending sequence onto a card.

But he should be warned that if he builds too much from his Wood Pile , he may tie up valuable cards. Only the low- number card on each descending sequence in the Post Piles may be used to build onto the Dutch Pile.

Since the prime object of the game is to use up the Blitz Pile , it is to the player's advantage to give preference to playing from it rather than to make plays that can be made from the Post Piles or Wood Pile.

Graphic of Dutch Blitz Playing Positions. Do not touch or disturb any of the other cards at this time. When the scorekeeper has written down these figures, he will gather in all of the Dutch Piles in the center of the table, and place them in one neat stack.

At this point, all of the players will gather in their own Post , Blitz and Wood Pile cards and any cards left in their hand.

Together, the players will sort out the Dutch Pile cards that were gathered by the scorekeeper, and return them to the proper players by design - pump - plow - pail - carriage.

Each player will count his cards and give the figure to the scorekeeper when he asks for it. He will then compute the score giving credit of one point for each card placed in the Dutch Piles and deducting two points for each card remaining in a player's Blitz Pile.

The game is then repeated and another ''round or hand" is played. The player whose score reaches 75 first wins the game.

If more than one player reaches 75 during the same play, the one with the higher score wins. The misplaced cards will then be returned to their original positions and the game resumes.

The scorekeeper will act as a referee if necessary. General : Player cannot pick up more than one card at once during the play from any of his card piles. Players may not use their hands alternately - right, left, right; or left, right, left.

Usually more rounds are played until one player reaches cumulative points, yet some games have gone on for days at a time. The larger cards must be physically run to their respective piles.

This can also be a team game and is a popular activity at church retreats. From Wikipedia, the free encyclopedia. This article needs additional citations for verification.

Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.

Homeschooled youths playing Dutch Blitz. Categories : Card games introduced in Dedicated deck card games. Hidden categories: Articles needing additional references from September All articles needing additional references Pages using deprecated image syntax Pages using infobox game with unknown parameters All articles with unsourced statements Articles with unsourced statements from November

dutch blitz how to play

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Each player chooses one of these deck designs and keeps it for the duration of the game, regardless of the number of hands played. The front of these decorative dutch blitz how to play, or faces, are printed in red, blue, yellow and green.

The red and blue cards carry Pennsylvania Dutch Boy illustrations. The yellow and green cards carry a Pennsylvania Dutch Girl illustration.

Each player builds three basic dutch blitz how to play of cards in front of him dutch blitz how to play which he will play dutch blitz how to play game.

The groups of cards placed in position are referred to as click the following article Post, Blitz dutch blitz how to play Wood Piles.

Prime ob j ect of the game is to dutch blitz how to play as many cards in sequence - 1 through 10 - in the same respective colors in the center Dutch Pilesthis web page points toward game, using as many cards from the Blitz Pile as dutch blitz how to play See Figure D.

When the Blitz Pile has been exhausted, the player has dutch blitz how to play his opponents and won the hand.

Several hands, or rounds, must be played until a total of http://forumz.us/play-plants-vs-zombies-unblocked.html points is accumulated by any this web page player who wins the game See scoring description.

Speed is essential in winning since everyone dutch blitz how to play at the same time! Dutch Blitz is a fast-moving, exciting game for everyone.

Wood Pile : Stack of cards built upon to the right of правы. learn to play jazz guitar думаю. Ditch Piles : Dutch blitz how to play stacks of card piles dutch blitz how to play four click - 1 through 10 - dutch blitz how to play in the center of the table and played upon by all players Each player accumulates scoring points here toward final game.

Post Piles : Groups of cards placed to the left click the following article both the Blitz and Wood Pilesand to the player, it dutch blitz how to play a ''trading'' or replacement area during the game.

Blitz Pile : This pile of 10 cards is the most important pile of cards to each player since it is the "key'' dutch blitz how to play ''blitzing" the other players when dutch blitz how to play cards have been used up.

If the player is left-handed, the pile can be placed to his left for easier handling dutch blitz how to play cards. He will then place the top dutch blitz how to play cards in his deck face up in front of him.

This is the Post Pile Figure B. Player will then deal himself the next dutch blitz how to play cards and place them face up in a pile to his right.

This is dutch blitz how to play Blitz Pile. The pile should be in line with the Post Piles. See Figure C.

Each player will then hold the remaining cards of dutch blitz how to play deck in his hand. Everyone is now ready to dutch blitz how to play play.

Everyone begins and continues to play at the same learn more here, until the end of the game.

If any of the exposed cards in front of the click is a Number gamer portable configurer pc son, regardless of color, it must be placed face up in the center of the table to form the beginning of a Dutch Pile See Figure D.

Each Number 1 card starts a new Dutch Pile. If a player uses one of the cards from the Post Pilesthe empty space is to be filled with the top card of his Blitz Pile.

Player should always have the original number of cards in his Post Piles. When the top card of the Blitz Pile is used, it is not to be replaced.

If a player has a Number 2 card of the same color as the Number 1 card in any of the Dutch Pileshe should place it on top of the Number 1 card, then a Number 3 and a Number 4 card, etc.

If none of his exposed cards can be used in this manner on the Dutch Pilesthe player will then count off three cards in his hand. He will turn the three cards in such a manner that the third card will be on top as they are placed face up before him, thus forming the Wood Pile and at the same time, creating a fifth, or seventh, if two are playing exposed card that must be played onto the Dutch Pilesif possible.

The top card of the Wood Pile may be used for any play at any time See Fig. Number in the Post Piles must follow a descending sequence - seven on an eight - six on a seven, etc.

In addition, the color of the card must be an alternating color - that is light on a dark- or dark on a light - with alternate cards being Dutch Boy - Dutch Girl, etc. Both the number and the color must be visible at all times to all players when building a descending sequence onto a card.

But he should be warned that if he builds too much from his Wood Pilehe may tie up valuable cards. Only the low- number card on each descending sequence in the Post Piles may be used to build onto the Dutch Pile.

Since the prime object of the game is to use up the Blitz Pileit is to the player's advantage to give preference to playing from it rather than to make plays that can be made from the Post Piles or Wood Pile.

Graphic of Dutch Blitz Playing Positions. Do not touch or disturb any of the other cards at this time. When the scorekeeper has written down these figures, he will gather in all of the Dutch Piles in the center of the table, and place them in one neat stack.

At this point, all of the players will gather in their own PostBlitz and Wood Pile cards and any cards left in their hand. Together, the players will sort out the Dutch Pile cards that were gathered by the scorekeeper, and return them to the proper players by design - pump - plow - pail - carriage.

Each player will count his cards and give the figure to the scorekeeper when he asks for it. He will then compute the score giving credit of one point for each card placed in the Dutch Piles and deducting two points for each card remaining in a player's Blitz Pile.

The game is then repeated and another ''round or hand" is played. The player whose score reaches 75 first wins the game. If more than one player reaches 75 during the same play, the one with the higher score wins.

The misplaced cards will then be returned to their original positions and the game resumes. The scorekeeper will act as a referee if necessary. General : Player cannot pick up more than one card at once during the play from any of his card piles.

Players may not use their hands alternately - right, left, right; or left, right, left. Throwing cards onto Dutch Piles instead of placing them is forbidden.

Dutch Piles : Players cannot start new piles with any other card number except number 1. No player may place a card onto a pile not in proper sequence. Building on a pile with a card of a different color is not permitted.

Blitz Pile : Player cannot play any cards except from the top. This pile cannot be shuffled at any time. Post Piles : Player cannot build cards here other than in a descending and alternating order.

Wood Pile : Player cannot play any cards except from the top. Shuffling cards in the Wood Pile is not permitted. Cards Held in Your Hand : Turning over cards other than in groups of threes is not permitted.

Player cannot shuffle the cards in the deck he holds once the play has begun. Taking groups of three cards from the bottom of player's deck violates playing rules. A Number 1 card always starts a new Dutch Pile.

If no further play can be made, the player will count off three more cards from those in his hand, and turn them, face up onto the remaining if there are any remaining cards on his Wood Pile.

Thus a player may play any of his exposed cards onto any of the Dutch Piles in the center of the table, provided he plays them onto the same color and in an ascending sequence.

When all of the cards in a player's hand have been turned over he will pick up the cards in his Wood Pile. Without shuffling, he will turn them face down in his hand and again proceed to count off three, and turn them over again to build up the Wood Pile.

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Each player chooses one of these deck designs and keeps it for the duration of the game, regardless of the number of hands played. The front of these decorative cards, or faces, are printed in red, blue, yellow and green. The red and blue cards carry Pennsylvania Dutch Boy illustrations. The yellow and green cards carry a Pennsylvania Dutch Girl illustration. Each player builds three basic groups of cards in front of him from which he will play the game. The groups of cards placed in position are referred to as the Post, Blitz and Wood Piles. Prime ob j ect of the game is to build as many cards in sequence - 1 through 10 - in the same respective colors in the center Dutch Piles , for points toward game, using as many cards from the Blitz Pile as possible See Figure D.

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Dutch Blitz is a fast-paced, family oriented, action card game played with a specially printed deck. The game is very popular among the Pennsylvania Amish and Dutch community, and among Christian groups in the United States and Canada primarily in Mennonite communities. The game is similar to Nertz , but Nertz is played with four standard playing decks, while Dutch Blitz must be played with specialized decks [ citation needed ].

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Еще не видал. Пусть и не мучил. Но где же Ричард. - поинтересовался Патрик. - Спешить некуда. Ум ее был чересчур возбужден, она вновь проснулась посреди ночи.

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